The primary goal of this project was to create an engaging and educational experience for children by combining traditional storytelling with interactive elements powered by Arduino and sensors.

Role: Interaction Design | Prototyping | Content Design
Duration: 4 weeks
Tools: Arduino | Figma | Adobe Illustrator | Monday

The process

Narrative Development

Prototyping

The prototyping phase was crucial in bringing StoryScape from concept to reality. We developed several iterations, each more sophisticated than the last

Initial Mockup

We created a cardboard prototype with touch sensors to validate the touch-responsive storytelling concept quickly.

Functional Prototype

Our second iteration used Arduino Uno, adding LEDs and sound effects to refine interactive elements and test material durability.

Advanced Prototype

The final prototype featured a fully integrated Arduino system, capacitive sensors, motion detection, LED scenes, and a robust spine design.

Integrating the code

We programmed the Arduino to control touch sensors, LEDs, and sound effects. This involved coding for capacitive touch detection, synchronizing lighting and audio responses, and ensuring seamless interaction between hardware components for an immersive storytelling experience.

Testing and iteration

We conducted multiple user tests to gather feedback, refine touch sensitivity, adjust LED brightness, and enhance audio clarity. Each iteration focused on improving user experience, ensuring durability, and fine-tuning interactive elements for seamless storytelling.

Presenting Story Scape